A Virtual Modelling Environment

Abstract

This thesis considers the problem of developing solid modelling systems that are more efficient and easier to use.

A virtual reality (VR) approach is taken to make the use of modelling tools more intuitive and interactive.

This work is motivated by the increase in demand for complex solid objects, caused mainly by the rapid increase in the number of VR applications. This demand can only be met by making solid modelling systems easy to use, and therefore usable by more people.

Participants

Technical Reports

[1] Kevan Watkins. A virtual modelling environment. Technical Report Honours Project Report, Virtual Reality Special Interest Group, Computer Science Department, Rhodes University, Grahamstown, South Africa, November 1994. [PDF] [BibTeX]

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